Final Project
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These are my first and second drafts for my final project proposal. I do not doubt that there will be a few more along the way. As for the color palette, I notice it was cut off when I initially scanned it, however, I'm not sure if I will be using it after all. Also, here is a copy of my proposal...
Perception
My original interface design was to eliminate the boundary between man and computer in such a way that the technology and user essentially become one. The technological component would be so intuitive that the wants and needs of the user are presented completely and without flaw, tailored to the exact specifications of each individual user. This is achieved by tapping directly into the brain of the user and using his/her experience and personality in the portrayal of the interface within a virtual reality environment, entirely within the mindscape of the user. In my personal presentation of such a VR world, it was very technological and futuristic in appearance, however, that environment can change with any other user. Someone might use this device and his or her environment would be a tropical rainforest, a kitchen, or possibly even a desktop computer (although in my opinion, that would be somewhat limiting).
In my original presentation, I indicated that all that happened within the VR world was completely metaphorical and no actual action was being taken, but rather, thought was all that transpired. One would ask how I intend to present mere thought? The same can be said about how to present sound or time within a piece. Well, thought has many different meaning to many different people. Not everyone will have the same response to that question, while similarly, not everyone will have the same interface environment. It is simply a matter of perception. Whatever a viewer envisions their interface design to be, will be visualized within the scope of the piece I intend to present.
My project will consist of a triptych presentation of abstract paintings meant to elicit different responses according to each viewer. As I mentioned, thought and the interface environment are entirely dependant on the perception of the particular user or viewer, so, the whole point of using abstraction as a tool is to see exactly what a particular viewer sees within these paintings. In essence, these are the person’s thoughts, and subsequently, their interface environment.
I intend to use a similar methodology originally used for the exercise of visual punctuation (used in one of the lectures) in order to find some “sub-categories” of thought to better visualize this idea. Once I have a basic framework of what I want to present, I will proceed in creating the final paintings.
The materials I intend to use for these paintings are canvas and acrylic paint. I was considering using some other media to add more conflict to the piece, but haven’t quite decided on that yet.